22. Levels of athleticism
Posted on 30th Jul 2010, 5:35 PM in 2. Piranha Plant Laboratory

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22. Levels of athleticism
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Average Rating: 4.8 (5 votes) / Rate this comic

Morgenstern 30th Jul 2010, 5:35 PM edit delete
Morgenstern
Alright, so maybe I exaggerated a little when I said we were getting back to the "real action." Despite the "hmm, unimportant" vibe coming off this comic, I actually had to work my butt off to get it right. Piggyback rides = Hard to draw, it turns out. That, and I kept changing how Martello's outfit looked, or what sort of stuff she should be strapped down with, or what all was going to be in the background (I settled on simpler than I originally imagined, for the record). All in all, though, I don't think it turned out too awful. For the curious, the little blocks floating around are in the style of Super Mario Bros 3, but that pillar in the first panel was ripped from Mario 64. There's alot of freaking deserts in the Mario universe, for those of you unaware of such matters.

On a similar note, I am totally aware that quicksand doesn't work like I'm making it work. Quicksand is not an eternal vacuum of goo that forms oceans across the face of the planet. Actually, quicksand occurs most often in jungles, and is far less dangerous than most fiction depicts--but I'm not interested in realism, dang it, I'm interested in Mario. In pretty much any platform game to feature a "desert level," quicksand is a savage murderer that separates solid land masses, almost as dangerous as bottomless pits and rows of spikes. Depending on which game you're playing, quicksand either grips you and cripples your movement and hinders your jumps until other enemies can finish you off--or the quicksand may just instantly suck you beneath itself, resulting in a horrifying death animation. Oddly, Mario 64 has instances of both. The only thing more terrible than watching Mario drown in that game is watching him get pulled under shifting sand. Shudder.

On an UNrelated note, I can barely quit playing Dragonquest IX long enough to play BlazBlue. I'm cursed, CURSED I say with a month or so of totally sweet games coming out. Normally, the worst time of year for this is October-September-ish. There's like, eight games coming out around that time that I'm drooling over, with more rolling out all the way until early next year. They need to spread this stuff out more generously throughout the year, instead of blitzkrieging me with it all in a three month span.

Trigun1 30th Jul 2010, 8:30 PM edit delete reply
Trigun1
I'll forgo the comic comment long enough to say, LUCKY YOU FOR DQ 9. I want it, so badly, but I have neither a DS or Money, so Imma have to wait till someone ROMs that mofo. Is the customization as epic as I envision?

But back to the topic at hand, loved this strip as well. Guy's piggy back was major lol.

I just have to ask, is the thing strapped to Martello's back a canon, and will it fire those Bob-ombs? If so, congratulations on coming up with the best weapon. Ever.
Morgenstern 30th Jul 2010, 8:41 PM edit delete reply
Morgenstern
Actually--and I don't know if this makes it better or worse--it's a Bill Blaster. Like, Martello's wading into the lab with Bob-Ombs and Bullet Bills.

And while character creationin DQ itself is oookay (nothing mind blowing, but neat), the amount of class dipping and alchemizing unique equipment and everything else you can do is pretty nuts. The game's really only complete if you take advantage of the multiplayer, though. Four people developing their main characters to fill specific niches in their own games coming together to tackle a dungeon, with no NPCs in the party--only real humans--is pretty epic feeling. It's like they almost turned DQ into an MMO. Like, I've been leveling myself toward playing a Sage (healer/caster balance), dipping into other classes for shields and small, cumulative magic bonuses. My friend's playing a Paladin. So much fun.

When nobody real is around and you have to party with NPCs, though, you do get to make your own party members and customize them as well, so at least there's that. The game just lacks a certain OH YEAH factor without friends, though.
Magravan 31st Jul 2010, 3:27 AM edit delete reply
Magravan
This is one of those comics that could be so horribly bad, filled with cliches of Mario and boring as all hell...

And yet it's like looking through a slightly skewed version of Mario.. Things look the same, but take on a whole new meaning.

I am enjoying the characters and their interplay, and I'm really enjoying the skewed take on old favourite memories of Mario and co.

I hope you keep it up, because you've got a great thing going here :D
Trigun1 31st Jul 2010, 7:28 AM edit delete reply
Trigun1
-Slaps forehead-
Oooooooohhh, Bill Blaster, that makes way more sense. And it's still as awesome.

Well, when I get around t DQ 9 I guess I may not have as much fun, since I don't believe my DS emu has multiplayer, though I'm not sure.
Morgenstern 2nd Aug 2010, 3:18 PM edit delete reply
Morgenstern
Preemptive warning, tomorrow's comic might run a bit late. It'll be up on Tuesday, just probably Tuesday evening--so nobody panic or anything.
crazyguylink 13th Sep 2010, 11:32 AM edit delete reply
crazyguylink
loved the palma lama ding dong crack... mccoy must really need a smoke.
whil-o-whisp 23rd Dec 2010, 8:31 PM edit delete reply
this has been bothering me ever since I saw this (admittedly hilarious) page.... Why is McCoy Carrying Guy?!

On another note Palma lama ding dong... *giggle* Everytime I think of it it makes me happier than it probably should xD
Watinuki 23rd Feb 2011, 7:11 AM edit delete reply
I just thought how does the captain see through the shell?
Weazle17 2nd Mar 2011, 2:28 PM edit delete reply
This makes me wanna trow a lit cigarette at the screen, i feel like i have to read at 100mph.
4page 2nd Mar 2011, 6:01 PM edit delete reply
Hold up. I thought Martello didn't smoke.
MeowmixIsForCats339 26th Mar 2011, 11:03 AM edit delete reply
McCoy gave up cigs and has a little extra coffee everyday to make up the difference. :)
4page 30th Mar 2011, 5:27 PM edit delete reply
@ Watinuki She probably has a heads-up-display on the inside of it. Or perhaps it's a one-way shell.
MeowMixIsForCats339 18th Apr 2011, 12:06 AM edit delete reply
@ 4page She just looks at the ground.